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MURALI KRISHNA MAGESAN

Game Developer | Level Designer | Narrative Designer

ABOUT ME

I am a New Zealand based game developer specialising in 3D game development, level design, and narrative-led experiences. My work focuses on crafting meaningful player journeys where mechanics, environment, and story are intentionally woven together to create emotionally grounded play. My projects range from tightly constructed platformers to contemplative traversal adventures. I am particularly drawn to designing spaces that invite reflection, discovery, and inner movement rather than passive observation.

I hold a Graduate Diploma in Creative Technology from Media Design School. My capstone project, Atman, explores inner transformation through chakra inspired worlds and player embodied exploration. Additional works such as Advent of Shri Krishna and Enlightener demonstrate my versatility across genres while maintaining a strong design voice.

Before transitioning into game development, I built a multidisciplinary foundation in electronics engineering, software development, and product ownership. This background allows me to think both creatively and systemically, moving confidently from concept and prototyping through to production and polish. I am comfortable working across the full development pipeline including level design, scripting, 3D asset creation, testing, and cross-functional collaboration.

At the heart of my practice is a simple intention: to create games that are not only engaging to play, but meaningful to experience.

EDUCATION

Graduate Diploma of Creative Technologies (Game Design) | Media Design School | New Zealand
Game Design: Art and Concepts Specialization | California Institute of the Arts | Online
B.E. (Hons) in Electrical and Electronic Engineering | University of Auckland | New Zealand

SOCIALS

SKILLS

Technical and Design Expertise

Unreal Engine 5 (C++ and Blueprint), Unity (C#), gameplay programming, level design, narrative systems, prototyping, debugging, and performance aware development.

Pipeline Experience

Production and Product Ownership experience. End to end development across concept, prototyping, production, testing, and polish. Comfortable bridging design and engineering while collaborating with multidisciplinary teams

Creative Tools

Blender, Photoshop, Unreal Engine environment tools, lighting, and world building.

Programming

C++, C#, Python, Lua, Embedded C, MATLAB.

Contact

Let's Create Games!

Let’s create together!

Reach out about projects, partnerships, or just to say hi using the form below.

Thank You!

© 2026 Murali Krishna Magesan

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